Empty3 on the rocks (soon)

I now work on a new release. Well it will be the first real release. ZBuffer class is being rewritten from the sources and I think it will not take so much time to have a good news for 3D users and developers. I has spent so much thinking other things if I ever has an audience now for my programing projects it’s the time to say it, not to dream again about. Here are the last movies from the source code ‘ect’ integrated in Empty3 main branch 3.5. The focus is on TextureMov (movie textures) artefacts and drawing Surface quads properly. https://gitlab.com/Graphics3D/Empty3 https://www.youtube.com/channel/UCMmkKiYBu2vEErJc1lEDnfw

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